ABOUT
Brandon Pennick is a filmmaker, storyteller, and game writer whose self-taught journey into the cinematic arts reflects a strong passion for crafting immersive narratives that bridge the familiar and the enigmatic. Forgoing conventional routes, he honed his craft through hands-on exploration, developing a distinctive style that intertwines historical intrigue, contrasting concepts, and the unknown—where reality and the extraordinary converge.
His breakout film, Sedalia (2021), a Gothic horror film, earned critical acclaim on the festival circuit—particularly in Europe—and continues to captivate audiences on streaming platforms. Building on this success, Brandon filmed Maleum's Crucible in Los Angeles, CA, transforming it into a featurette that explores metaphysics, power, and perception. The screenplay for Maleum's Crucible was officially accepted into the 25th Anniversary Beverly Hills Film Festival, marking a significant milestone in his career. The film is currently in post-production for a 2025 release.
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Beyond filmmaking, Brandon has expanded his storytelling into interactive media, developing a narrative-driven action-adventure video game set in fictional Spain. The game weaves fringe science, relics from the Reconquista, and the shadowy machinations of the Spanish Inquisition into an immersive open-world experience. With rogue entities, hybrid technologies, and metaphysical mysteries at its core, the game combines historical intrigue with speculative storytelling, showcasing Brandon's ability to craft layered, genre-defying narratives.
​Looking ahead, Brandon is preparing for his most ambitious work yet: The System of Nature, a feature-length film set to begin production in summer 2025. With a commitment to exploring the unknown and experimenting with emerging technologies, Brandon remains focused on redefining storytelling through innovative approaches that resonate with audiences across film, games, and beyond.